Thread: Recast / Detour
View Single Post
Re: Recast / Detour
Old
  (#33)
The Storm
Council Member / E[POD]bot developer
 
The Storm's Avatar
 
Status: Offline
Posts: 1,618
Join Date: Jul 2004
Location: Bulgaria
Default Re: Recast / Detour - 23-08-2015

Okay, now I got your point correctly.

However isn't it possible when the bot wants to move at target waypoint you to do the best path calculations in advance and insert additional waypoits between if needed? This way the bot will not even consider getting close to the wall.
  
Reply With Quote