Code:
void AddRotationalAnglesVelocity (edict_t *const botEdict)
{
if (botEdict->v.fixangle != 2)
{
botEdict->v.fixangle = 1;
return;
}
botEdict->v.angles.y += botEdict->v.avelocity.y;
botEdict->v.angles.ClampYaw ();
botEdict->v.v_angle.y = botEdict->v.angles.y;
// Revert all back to defaults....
botEdict->v.avelocity.y = 0.0f;
botEdict->v.fixangle = 1;
}
Put this function in bot Think function.
P.S. SORRY FOR BAD ENGLISH!