Re: United Bot for HL2? -
27-05-2004
/random nooby coder thought
i was thinking that if u guy's make it so that the bot's basic stuff like movement, personalities, enemy\world\object detection is coded and kept totally seperate from the game engine\PLAY\style
ie..game files work like plugins
then u wouldn't have to do so much work\code for each game
it'll be harder i guess but better in the end since u'll be able to plugin almost any game
(kinda like how metamod plugs in stuff,so metamod is the basics of the bot)
i'm guessin thats whats meant by the game driver archeitecture
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