Re: Engine -
24-02-2004
Team Fortress Classic features maps with more than 2 teams (4 teams on some). It's an interesting concept for sure. But I believe it's too early to decide on the number of teams anyway: let's do first things first, we need a good engine with good graphical capabilities and good physics that produces a convincing player behaviour.
Battlefield 1942 uses an outdoor (non-BSP) engine. All I know of it is that its modding capabilities are limited (compared to Half-Life). I know it a little but I'm not particularly fond of the player behaviour, which could have been improved IMO. What makes this game so fun to play, according to you ?
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