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Re: RC for Monster_Plugin v4
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BAStumm
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Posts: 138
Join Date: Jan 2004
Location: Spokane, WA USA
Default Re: RC for Monster_Plugin v4 - 21-11-2004

yes if the source code used bigrat.mdl stead of mybigrat.mdl then no dl would be needed for most mods, cept TFC because some idiot named a flag model as bigrat.mdl...

gfscape will allow you to open the steam cache files and extract the otis.mdl file btw. Oh and if you do decide to do the downloads method the H.I.T team has done some VERY nice reskins/remodels of the hl1 monsters including barney, otis, etc. Very worth the extra download in my opinion.

I still need to look into your bug reports and will try to do so soon. Alot are things that are non issues on my server as I dont use monster how you've been using it. I've never seen teh server crash wtih barney shooting a monster, and I really wonder why that would exist as I've not modified barneys code. ??? oh well, stuff to look into I guess.






  
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