Thread: he_city_b1
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Re: he_city_b1
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Zacker
Project Leader, Lead Level Designer, Waypointer
 
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Posts: 337
Join Date: Mar 2004
Location: Denmark
Default Re: he_city_b1 - 30-01-2005

The method is quite simple and also works in HL.

The game_player_equip give the specified weapon to the activator. The player could fx. activate it through a trigger_multiple or through a button.

The game_weapon_strip or player_weaponstrip(HL1) is used to take away weapons from players.
  
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