Re: _src.tar.bz2 -
13-11-2004
"If I remember correctly, Half-Life used a depth first search for its pathfinding."
I don't think so, as the "queue" is actually a priority queue (it's a CQueuePriority class, which is a heap).
also DFS uses a stack and not a queue. Breadth-first search uses queue.
Last edited by Whistler; 13-11-2004 at 10:33..
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