Re: UBotScript? -
02-06-2004
Ok, i like the XML idea, but how far can it go? you can specify weapons and goals etc, but can you specify bot behaviour in it? Would it be possible to make the bots support things like the WarCraft3 mod for CS, just by editing an XML file?
I assume that the dir structure will be something like..
root/ubot.dll
root/mod/*.xml
?
or will the XML somehow be compiled?
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