Quote:
Originally Posted by Pierre-Marie Baty
how?
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1st, I copied all of the terrain in the way of the model origin.
Then I used the clip tool to cut a path to the tree.
I pasted the terrain in again, clipping it the opposite way, so it would fill in the top, where the terrain was missing.
Lastly, I turned the top half of the melded triangles into one func_wall.
Ta-da !
Now ya
still see it !