Re: what todo about game dlls who are build in debug mode -
27-01-2004
I know at least why it says "can't find proc XXXXXXX". It's because the game DLL doesn't implement the single player features (save/load) and single player specific classes. It should not disrupt multiplayer gaming though, and if you hook FunctionFromName and NameForFunction and build your own exports array like botman does in his HPB_bot (or like I do with the RACC template - see the LoadSymbols() function) this error should vanish away.
I'm not sure this has something to do with your crashes, though...
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