View Single Post
Re: fakeclientless bots
Old
  (#21)
MarD
Waypointer/Moderator
 
MarD's Avatar
 
Status: Offline
Posts: 1,184
Join Date: Jan 2004
Location: Canada.. EH!?
Default Re: fakeclientless bots - 01-06-2006

Heyyo,

Well I dunno if it is its own scripting language, but from what I heard it was pearl, but then I showed some code to some people and they said it's not pearl... anywho, this's what it looks like:

Code:
:Bodyguard4FollowW
00D6: if  0  
00DF:   actor $Bodyguard4_For_Player driving
004D: jump if false ££Bodyguard4FollowPlCarStart
0005: $Bodyguard4_OffbikeTimer =  0.0  \\ floating-point values
0170: $Bodyguard4_Z_Angle = player $PLAYER_CHAR z_angle 
00D6: if 0 
0030:   $Bodyguard4_Z_Angle >= 67.5  \\ floating-point values 
004D: jump if false ££Bodyguard4FollowSW
00D6: if 0 
0032:   112.5 >= $Bodyguard4_Z_Angle  \\ floating-point values 
004D: jump if false ££Bodyguard4FollowSW
0054: store player $PLAYER_CHAR position to $Bodyguard4_X_Pos $Bodyguard4_Y_Pos $Bodyguard4_Z_Pos
0009: $Bodyguard4_X_Pos += 1.6  \\ floating-point values 
0009: $Bodyguard4_Y_Pos += -1.0  \\ floating-point values 
00A7: car $Bodyguard4_Bike drive_to $Bodyguard4_X_Pos $Bodyguard4_Y_Pos $Bodyguard4_Z_Pos 
0002: jump ££Bodyguard4FollowSpeed0
I use the Barton Waterduck Mission Builder. I found a patch on the internet that allows me to downgrade my GTASA to v1.00, so I'm gonna do that n' see if I can mod GTASA.


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

Rock Hound. (<Link)
  
Reply With Quote