Quote:
Originally Posted by KWo
They are trying to calculate somehow the frame rate, but there is no reason to keep the server above 100 fps (You are just increasing CPU usage without improving the performance of Your server).
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server fps is related with ping.
we get bad ping in 100 fps.
server_fps -> own tic timer like entity nextthink 0.01 ??
I think calculating with server fps is very poor perfomance.
If it is possible, Can you change this like that way ?