Quote:
Originally Posted by Fixer
Let me see:
CT bot camping at spawn: fixed on cs_havana, somewhat crappy on cs_backalley, reintroduced differenly on de_dust after your last change (they freeze at spawn and just stand).
Crash near hostages/Alt-Tab: not observed yet.
CT box problem at de_dust: problem persist.
Tube at cs_assault problem is not fixed: bot goes into the tube, trouble start after that.
Ladder climbing while shooting: probably still problematic.
Some bugs that I forgot:
Bots often walk very closely to each other, following behind (for example) very closely, making traffic jams, can not walk around.
Problems with jumping on unreachable boxes.
Struggle with C4 defuse on boxes on de_dust.
I've added some short demos that could help.
|
camping at spawn fixed in current build, crashes to it's seems
the box problem and bomb defuse on boxes is a more waypoint issue, than the bot one, i have added check, so if bot's fails to reach waypoint two times in a row, bot will find new goal for himself.