Quote:
Originally Posted by Denny
I think so too, because if it can't be fixed it needs to be documented. Ithink i'm gonna make a whole section for these kinds of things, that way thier more noticable when reading the Wiki.
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OK, new patch up. I've decided for now to just disable sv_privateClients and sv_privatePassword totally. If you set them, they will be reset to NULL by the game. Thats prolly all you need to note in the wiki. Ppl can use g_password still for a private server.
BINDLE: this will totally disable privatepassword, so it won't matter if you take it out or not.
Thats ugly, but this is a wolf engine bug.
Get the patch, try it out, let me know!
Cheers!