Quote:
Originally Posted by Squalman
I recently downloaded the Public GNU protected Quake 1, and 2 source codes to play with (and putting aside for a lil while my own game-development company which is still looking for staff, email me on that one) and noticed that they would not compile because of a custom build command called " ml " just out of curiosity, does anyone know wtf that is supposed to do and what i may need to do it? My point is, we should mess around with several engines and ultimately make a rounded engine out of experience and group-interest.
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That "ml" is the Microsoft Assembler file.
Go to
www.microsoft.com and download the MSVC Processor Pack and you'll get it.