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Re: Unreal engine driver communication
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FrostyCoolSlug
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Default Re: Unreal engine driver communication - 20-04-2004

I was thinking, The battlefield server manager uses something called 'Process Walking' to get control of Battlefield, i'm not sure if the same is possible with Unreal, but maybe it would be useful to check it out?


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Craig "FrostyCoolSlug" McLure
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