View Single Post
Re: RFC - Finally a great new way to edit your bsp entities!
Old
  (#2)
>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
>BKA< T Wrecks's Avatar
 
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: RFC - Finally a great new way to edit your bsp entities! - 07-06-2004

Austin! You are really true to yourself - when you come back after a longer absence, you usually come back with a bang.

I don't know if this tool makes a n00b like me capable of editing the stuff I'd like to: like unsticking hostages or fixing spawn points... and most of all, how do I know which entity in the list corresponds to which one in the map? Let's say there's one spawn point that doesn't work, how do I distinguish it from other spawn points in the entity list?



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.

  
Reply With Quote