View Single Post
Re: C4 detection bug
Old
  (#14)
dor123
Unofficial podbot mm tester
 
dor123's Avatar
 
Status: Offline
Posts: 35
Join Date: Jul 2008
Default Re: C4 detection bug - 01-08-2008

Quote:
Originally Posted by Ancient View Post
Well, isn't this a good thing?
Sometimes when I play with humans they can't locate the bomb, however, they try by using their mini-gps radar.

Also those pictures are pretty big in size.
May I recomend using xat.com Jpeg optimizer?

Anyway, isn't it a rare case where a bomb is mostly hidden in a wall?
or even in a slope where you had it?

I normally see a bot with the bomb running to a bombsite rather than camping in a corner, however, a straight wall is better to imagine where a dead bot might have had the bomb thrown.

Also, scorp mentioned the need of a waypoint near by to help the bot locate the bomb, well I'm sure it is needed, but I'm not quite sure you need a waypoint near by to have the bot(s) know where it is.

Also, I think when a bomb was dropped, the CTs were to camp near it. I thought I remember seeing that, might have been a YaPB thing.
I'm 100% with you exept for the "isn't it good" part and i'll try using xat.com next time .

Quote:
Originally Posted by Sc0Rp
p.s.: It is not necessary to drop the bomb in a corner like you did in your pictures. Even a straight wall is enough to let the bug appear.
I tried it with straight wall and it didn't quite apear am i confused?
No wait, I probably didn't do it well I only tried once on an VERY easy to locate wall...


dor123

PodBot - The best CS Bots evah! (KWo rulez)

F*ck OFF but don't forget to also Rock ON
  
Reply With Quote