View Single Post
Re: breakout_et_b2 navigation
Old
  (#11)
enigma1
Member
 
Status: Offline
Posts: 58
Join Date: Dec 2007
Default Re: breakout_et_b2 navigation - 16-04-2008

Well there is an update. First I managed to setup a teleport for the bots so they won't get stuck in the tunnels. I updated the files under the original link. So I removed the fake brushes that were closing the opening hole. Have a look let me know if you see any mistakes in the .script

Tom, I can see all the entities from the bsp and the entity numbers. I am running a different program for that in php for 2 reasons. First I cannot use the latest waypoint tool as it requires XP sp2 which I don't have and 2nd the old version crashes from time to time especially when it switches between bsp entities and waypoints. So I had to do something about it and what I have now is pretty good for the bsp entities. If anyone needs it let me know its gpl but you need to setup a local server for this to run along with mysql.

Thanks
CK-Chaos
  
Reply With Quote