Quote:
Originally Posted by jeefo
i don't know actually how xash on android loads gamedll and how it's called. for the normal scenario xash should load yapb binary, and yapb binary will load gamedll binary creating somewhat bridge between xash and gamedll.
any tut on how to build for android?
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if yapb binary is a bridge, xash3d (ARM arch) should not able to load x86 .dll/.so
yapb source code here:
https://github.com/jeefo/yapb/blob/m...face.cpp#L3043
i build the xash3d for android from the below sources:
https://github.com/SDLash3D/xash3d-android-project