making a model-based door -
18-07-2012
I'm trying to make a model-based door for a mod I'm working on.
What I'm doing is rotating the bounding/collision box so that it aligns with the model (so that doors can be at different orientations, not because I'm making a rotating door).
The problem is that if the door is oriented at an angle either >90 and <180 degrees or >270 and <360 degrees the bounding box is invalid because one of the mins will be greater than one of the maxs.
Anyone know any way around this?
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