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Re: code to get the illumination at any point on the map
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KWo
Developer of PODBot mm
 
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Default Re: code to get the illumination at any point on the map - 19-03-2012

Quote:
Originally Posted by Immortal_BLG View Post
So, my council: use instead of function "GETENTITYILLUM" directly variable "bot->v.light_level" - for bots and players it is the same.
The council is:
1. a group of people who are elected to govern an area such as a town, city, etc.
2. a group of people chosen to give advice, manage affairs, etc. for a particular organization or activity
In our Slovian languages we have one the same word for "council" and for "advice" (in Polish it's "Rada" - in Russian it may sound similar).

That's exacty what I have done. I have to look at Your another advice about other bots (not podbot mm) to run Your function at them, too. Your function doesn't return 0 on bots on a Windows server, but now it's time for me to test it on a linux server, too. I'm going to test it today evening.

Quote:
Originally Posted by Immortal_BLG View Post
And about the compilation error, I do not know what help you
OK - i'll try to ask Whistler or somebody with gcc compilation knowledge.
Thanks for all Your help so far.
  
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