Thread: Recast / Detour
View Single Post
Re: Recast / Detour
Status: Offline
Posts: 92
Join Date: Apr 2012
Default Re: Recast / Detour - 04-07-2015

I believe libtess2 is also authored by Mikko Memononen, the same as recast and detour. Luckily, triangulating a Half-Life BSP is a trivial task so I could write my own solution, as I'd rather not include too many third party libraries other than the pathfinding.

Right now I'm writing some code to parse the entities in the BSP, as I'm currently discarding func_wall entities which is not ideal since it means the bots get stuck on fences and railings, the APC in cs_office etc. Will have more updates soon!
Reply With Quote