Thread: DOD WeaponList
View Single Post
DOD WeaponList
Old
  (#1)
Danni
Hackin away!
 
Status: Offline
Posts: 2
Join Date: Oct 2005
Location: Looking over your shoulder.
Default DOD WeaponList - 15-10-2005

I am presently looking at starting an OpenSource DOD Bot project and at the moment I have horrible merge of Blitzbot 2.0 sources and HPB4.0_MM.

It runs, but has some issues with bots joining the game. However at present my issues are with the WeaponList message format. I understand DOD has an addition to the standard format for clip size, but there is no string in the message at all?

e.g. (The first byte should be a string from all the sources i have looked at. Notice weaponid is also borked.)

pfnMessageBegin: edict=442b80c dest=1 type=79
pfnWriteByte: 6
pfnWriteByte: 180
pfnWriteByte: -1
pfnWriteByte: -1
pfnWriteByte: 2
pfnWriteByte: 0
pfnWriteShort: 27
pfnWriteByte: 128
pfnWriteByte: 30
pfnMessageEnd:

pfnMessageBegin: edict=442b80c dest=1 type=79
pfnWriteByte: 4
pfnWriteByte: 18
pfnWriteByte: -1
pfnWriteByte: -1
pfnWriteByte: 1
pfnWriteByte: 0
pfnWriteShort: 28
pfnWriteByte: 64
pfnWriteByte: 6
pfnMessageEnd:

Anyone know whats up? I thourght at first I had the wrong messageID# assigned, so I used the old method of mapping them from regusermsg. I at least know that is not the problem. I cannot find any referance on this format?
  
Reply With Quote