Re: Quake II Full Build all setup for .NET -
19-05-2004
"I suspect that the HL engine is in C, not C++. I think only the mod code is in C++."
Yes, that may be correct, at least the HL engine isn't FULLY object oriented.
You can check out the botman's forum archive and you'll find some HL engine code snippet, and there's still some Quake1 functions like "VectorMA", "VectorAdd" and not just "a+b" in it.
|