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Re: Bugs in Gravebot 0.1 and 0.2
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Ghoul
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Posts: 56
Join Date: Jul 2004
Location: Michigan
Default Re: Bugs in Gravebot 0.1 and 0.2 - 25-01-2005

Well, it'll look like they're moving really fast because they're close to each other. But, they 'cheat' because they can apply any amount of 'force' foreward, backward, left, or right, which allows them to move in any direction (not counting the z axis) at any speed below the max for both strafe and forward/backward. So yeah, it may look like they're moving faster, and that could be because they are, slightly.

In the future I hope to make them navigate and attack without relying on calculated values and instead using the normal buttons.
  
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