View Single Post
Re: YaPB2 Updates
Old
  (#7)
openglhk
Member
 
Status: Offline
Posts: 17
Join Date: Dec 2015
Default Re: YaPB2 Updates - 17-12-2015

Quote:
Originally Posted by jeefo View Post
Ok i have made quick'n'dirty port to CSDM mod for bot dll, but it's not fully functional.

weapon usage is totally wrong, as this csdm has different weapon ids.

i have used standard de_dust2 from cs 1.6 (+ added wad's from there), to not make the waypoints.

file attached. (windows, by now)

i think it's possible to port bot code to arm.
Thank you! You're awesome!
  
Reply With Quote