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Re: For Austin... and all others, of course!
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Pierre-Marie Baty
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Default Re: For Austin... and all others, of course! - 22-03-2004

Yes, SoUlFaThEr, one thing a waypointer MUST do now is to put waypoints EVERYWHERE in the map. Including where you believe the bots won't ever go, or even where you don't want them to go. Because the pathfinder works radically different now since Count Floyd's A* template has been activated. And also, there must be waypoints everywhere because during combat, the bots don't rely that much on the waypoints and if they run backwards and land in the middle of nowhere (for them, meaning where there are no waypoints) they will definitely get stuck. For example with your excellent waypoints for cs_havana, the house on the right of the CT spawn is divided in several rooms and there's even sub-rooms in each of these rooms ; but I frequently see bots seek cover in one of those little sub-rooms during a firefight, and once they get there they're stuck because you didn't put waypoints in these areas. So the bots bump into the walls trying desperately to find a way out, and eventually camp until the round ends, and nobody would ever have the idea to go and hunt the bot in such a confined area.



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