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PlayerTrack (by Terran for AMX)/Botmixing
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dead bwoy
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Default PlayerTrack (by Terran for AMX)/Botmixing - 16-03-2004

I downloaded Terran's playertrack AMX plugin for use on my server (CS 1.6, HLDS STEAM WIN32, AMX 0.9.8a, Metamod 1.17)
Neither the sma compiled nor the amx file included in the zip work correctly... the plugin loads, yes, but;
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Realbot:
Works correctly!
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Joebot:
Counts all players as humans! tn_pt_bots = 0 & tn_pt_humans = 5 with 5 bots on ???
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Realbot vs Joebot:
Counts all players as humans! tn_pt_bots = 0 & tn_pt_humans = 10 with 10 bots on (5 real / 5 joe) o_O
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IVPbot:
Counts all players as humans! tn_pt_bots = 0 & tn_pt_humans = 10 with 10 bots on
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Realbot vs IVPbot:
CRASH! Probably not playertrack problem...
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JOEbot vs IVPbot:
Counts all players as humans! tn_pt_bots = 0 & tn_pt_humans = 10 with 10 bots on 9_9
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PODbot:
Counts all players as humans! tn_pt_bots = 0 & tn_pt_humans = 5 with 5 bots on
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Realbot vs PODbot
CRASH! Probably not playertrack problem...
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JOEbot vs PODbot:
Counts all players as humans! tn_pt_bots = 0 & tn_pt_humans = 10 with 10 bots on (5 POD / 5 JOE) >
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IVPbot vs PODbot:
Counts all players as humans! tn_pt_bots = 0 & tn_pt_humans = 10 with 10 bots on (5 POD / 5 IVP) :'( :'( :'(

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I've been tinkering with the botmixer5000 source code to make it work with STEAM WIN32 HLDS. I do not know C++ well (ok, AT ALL), but it is a small plugin that shouldn't be too hard to figure out... I already fixed the error on fakedll: error determining mod directory! I'm pretty sure this was made for Linux, cause all I did to fix the dir problem was change a "\" to "/" Any advice, help, or otherwise, welcomed!
  
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