Re: Duck for seconds ? -
04-03-2004
Actually, no.
Its nowhere close to that.
Make a float variable, lets say flFinishDuckTime...
When you want them to hold down the key set it to gpGlobals->time + 5.0 or whatever time measurement you want.
Where the code for holding down buttons normally goes add something like this...
if gpGlobals->time is below flFinishDuckTime then hold down the IN_DUCK key.
I think that's how it goes, though I still wonder if you thought the line you posted was actually valid.
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