Re: the girl who do almost everthing you say.. -
27-02-2004
heck, what the hell is that ? o_0
I mean, what's the point ?
What's the advantage of dropping the normal player control methods in favor of voice rec ?
I just can't tell to the girl "dodge and jump behind the 4th crate on the left below the little window and once you're there stand up, shoot a bullet or two and duck again" ???
The point is that I don't see how a player can 'identify' itself to the avatar it represents through voice commands. I'd get the feeling that I am "commanding" the girl, and not that I "control" her.
What do you think ?
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