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Re: POD-bot back into shape.
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Whistler
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Posts: 1,499
Join Date: Feb 2004
Location: Mist Village
Default Re: POD-bot back into shape. - 25-02-2004

Thanks again PM. Now this may be nice...
Code:
    if (m_iAimFlags < AIM_LASTENEMY)
    {
 	  // check if we're going through a door...
 	  UTIL_TraceLine(pev->origin, m_vecDestOrigin, ignore_monsters, edict(), &tr);
 
 	  if (tr.flFraction < 1.0 && !FNullEnt(tr.pHit))
 	  {
 		 if (FClassnameIs(tr.pHit, "func_door") ||
 			FClassnameIs(tr.pHit, "func_door_rotating"))
 		 {
 			// Always face the door when going through it
 			m_iAimFlags |= AIM_ENTITY;
 			// PMB: don't use the origin of the door
 			m_vecEntity = m_vecDestOrigin;
 			// If the door is near enough...
 			if (Length2(VecBModelOrigin(tr.pHit) - pev->origin) < 2500)
 			{
 			   m_flNoCollTime = gpGlobals->time + 0.5; // don't consider being stuck
 			   if (RANDOM_LONG(1, 100) < 50)
 				  pev->buttons |= IN_USE; // Also 'use' the door randomly
 			}
 		 }
 	  }
    }