View Single Post
Sandbot v0.4.3 released
Old
  (#1)
tschumann
Moderator
 
tschumann's Avatar
 
Status: Offline
Posts: 281
Join Date: Apr 2011
Location: Australia
Default Sandbot v0.4.3 released - 2 Weeks Ago

Sandbot v0.4.3 has been released!

Mirrors
ModDB: https://www.moddb.com/mods/sandbot/d...s/sandbot-v043

Changelog
- [All] Fixed bot_skill 5 not working.
- [All] Fixed cvars not being read correctly in Metamod.
- [All] bot_skill and bot_count now get written to config.cfg
- [All] Added GetEntityAPI2 support.
- [All] Got rid of pathwaypoint on/off and replaced it with waypoint on/off.
- [All] Updated Metamod.
- [All] Fixed possible crash when using Half-Life 25th anniversary.
- [Windows] Fixed possible memory leaks.
- [Windows] Updated compiler to Visual Studio 2022 (from Visual Studio 2017, then Visual Studio 2019).
- [Linux] Updated gcc's minimum architecture to Intel Core 2.
- [Linux] Updated compiler to gcc 9.3.0 (from gcc 6.3.0).
- [Linux] Updated to compile with gcc 11.1.1 (thanks dannycolin@GitHub and mathieuf20@GitHub).
- [Opposing Force] Added waypoints for op4cp_park, op4ctf_blackmesa, op4ctf_omen and op4ctf_orange (thanks RoboCop).
- [Opposing Force] Bots can now use weapon_penguin.
- [Opposing Force] Bots can play capture point maps.
- [Natural Selection] Increased range at which marines will use weapon_machinegun and weapon_heavymachinegun.

Sorry, no Linux builds this release (not enough time).
  
Reply With Quote