View Single Post
Re: [TFC] FoxBot 0.791 Final build released!
Old
  (#16)
RoboCop
vBulletin Veteran
 
RoboCop's Avatar
 
Status: Offline
Posts: 215
Join Date: Feb 2013
Location: Dundee, Scotland
Default Re: [TFC] FoxBot 0.791 Final build released! - 05-10-2021

Quote:
Originally Posted by Roberto View Post
Well, well, looks like whatever you did on the 0.800 version you released on the apg-clan.org site fixed my crashes on Windows listen servers! Now I can finally play without any dedicated server hassle. I only tested it twice on 2fort (crashy map for me) for the length of 20 mins per match, so it lasted like 40 minutes without crashing, whereas before it crashed after max 5-10 minutes. Hopefully it works the same on all maps. Thanks for the update RoboCop!
Well the stability fixes were added for 0.800 but it appears that the Job List of 45 in total is too much for Foxbot to handle maybe for an 32-bit engine. I've tried to add some experimental fixes but doesn't appear to work so far. Plus I'm hoping to allow bots to throw nades more accurately by adjusting the angle and distance.

https://github.com/APGRoboCop/foxbot...59c246c0e7bbd2





vBulletin Webmaster since 2001
  
Reply With Quote