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Re: EMIT_SOUND and sound levels >1 ?
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Terran
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Default Re: EMIT_SOUND and sound levels >1 ? - 18-02-2004

But be careful, I run into some problems using this feature, below is my report to Alfred:

Quote:
Originally Posted by Terran
I've configured my linux CS Server to use this great new feature and
encountered some problems:

I'm running an apache webserver at the same box as the game server and
simply linked the necessary files to the webservers document tree.
I'm making heavy usage of .res files (generated by resgen).

Sadly most of the map makers ignore that linux differentiate upper and
lowercase letters in filenames. And they include resources in their maps
which they actually don't use. E.g. de_inferno requests a file named
"corvette.wad" which doesn't exist anywhere. Or de_train uses
gfx/env/trainyardbk.tga but the file is actually named
gfx/env/TrainYardBk.tga.

The old transfer method compensated those problem (ignoring missing but
unneccessary files, converting upper/lower case) but with the deligation of
the transfers to a webserver this is/can no longer be handled
automatically. Serveradmins have to check those problems on their own and
fix them by hand.

I don't know of a simple solution to this but at least a short "readme"
which records those problems should be provided.


Best regards, Dieter
  
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