Quote:
Originally Posted by Pierre-Marie Baty
...so on a 32 player server, if a player is killed, you tell me not to play ONE sound (using one network message), but 32 SOUNDS at different amplitudes, using 32 NETWORK MESSAGES ?
Stefan !... 9_9 
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I think it will make the sound seem like it came from the person hearing it and won't give you the desired effect.
I'd say your best bet is to add custom sounds. If they are small in size and only a few, then it won't take very long to download.