Re: Is there A Simple BOT? -
18-02-2004
What you are talking about is a "scripted sequence". The AI in the single player SDK for Half-Life supports scripted sequeneces. You basically create a list of commands for the AI to follow...
1. Move to point A
2. Play animation X
3. Play sound Y.
4. Move to point B.
5. Play sound Z.
etc.
The "simplest" bot that will spawn properly in Counter-Strike is probably my HPB bot template source code. The bots will just randomly wander around (the template code doesn't support waypoints), so you would have to create your own waypoint or node-graph system to allow bots to maneuver around in a level.
botman
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