Thread: Recast / Detour
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Re: Recast / Detour
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The Storm
Council Member / E[POD]bot developer
 
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Default Re: Recast / Detour - 22-09-2015

Yes, the navmesh cannot tell you if there is wall on the edge but the game engine can. Walking the bot must be combined algorithm with navmesh and game engine check routines.
  
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