Re: Work In progress (WIP) #9 -
18-02-2004
The wander code could use some improving, the bots right now get glitched in spots where a simple jump would solve it. Like on de_train near the T spawn where that right staircase has a railing. The railing can be jumped over, but one bot just stayed there the whole round. Another spot is the bombsite that is indoors-ish (not the tunnel one)... The elevated platforms give the bots a hell of a time, often getting them stuck in one spot going back and forth until end of round.
Those problems aside, they appear to be whuppin my ass.
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