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Re: Xash3D Engine - Almost clone of HL (GoldSrc) Engine
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SamPlay
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Default Re: Xash3D Engine - Almost clone of HL (GoldSrc) Engine - 26-10-2011

Not quite,
Xash is rather a partially improved "half-quake"; for example, movement code is quake-code which is close to but different from hl ( see pm_move); as far as I remember, client prediction , lag_compensation and the like are quite different.
  
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