Re: Ricobot Problem -
03-07-2011
Well we noticed something interessant.
Compiling on 64bit System (Linux) is quite impossible and compiling with 32Bit and trying to run it on a 32bit based Gameserver works fine, but running it on a 64 bit (compiled on 32 bit) doesn't work at all.
The Bots keep being slow weirdly.
It seems that coming to compiling 64bit is not downwardly compatible with 32bit.
Well it seems we have to get some 32 bit based gameserver or no bots. hmmm
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