Interbot communication? -
13-02-2004
I think bots should be taught to read and communicate in a limited manner with chat.
E.g.: Bomb is planted, Bot1 goes to A site and says "A clear"... Bot2 and Bot5 reply with a radio affirmative.
E.g.: Bot says "enemy in sight" and sends nearest-node for where it is, and nearest-node for where enemy is. Bot can request reinforcements, and depending on a new personality trait (CommandAbility) their requests are accepted or denied.
Another example would be to allow humans to say "3 go B" and they will. Or "Camp here" and it will add a camping node (if they exist, or should they be implemented).
Even in the limited fashion that I can play with realbots right now, I have noticed that the bots will randomly go A or B when the bomb is planted, and they will thoroughly search even if they intercept another allied bot coming from that site. So CommandAbility and Radio-Message Create should be linked. Sometimes a bot would 'forget' to tell people to go to a bombsite.
And if a bot intercepts another bot coming from a site after the bomb planted message, then the message create should be rolled for asking the bot.
These are just some things I'd like to see happen, as it would definately add to their realism.
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