Re: waypointing door with 2 switches (cs_hideout) -
12-02-2011
Unfortunatelly that cannot be solved. I cannot make the button code working in all possible situations. During the time I was working on it I was focusing to make bots to be able to open the door if there is just a single button needed to be pressed to open the door. The situation like You are describing happens very rarely (2 buttons need to be pressed simultaneously to open the door), so there is no point for me to recheck and rewrite the code again to make it also working for that kind of buttons/doors. The code has to be working on the majority of maps (and it does it), but of course there might be some exceptions it doesn't work. Your map is one of those minor exceptions.
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