Re: BSP file: a couple of question linked to geometry -
23-08-2010
well if you do
'origin[0]-=' instead of 'origin[0]+=' , you should get what you are looking for.
Now that I understand your goal, Minkowski sum will not help you! Zhlt should have use it instead of their code you show, and the problems mentioned in the top comment of zhlt code would not haved occurred ( when creating and displaying faces from non-pointhull bsps, it really looks silly!).
Also, forget about the EDIT ( about 'vertical CYLINDER'), it is a mistake.
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