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Re: xRenegade waypoint requests
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xRenegade
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Default Re: xRenegade waypoint requests - 19-08-2010

Quote:
Originally Posted by Ancient View Post
I also provide YaPB 2.55 waypoints, however, cs_prison and es_trinity sound like they are not bot friendly and I won't waypoint them.

as_forest:
http://www.cfegames.com/maps.php?op=as_forest
Lol, Prison and Trinity aren't even human friendly.


Thanks again. Really excited for the other waypoints. You seem to know what you're doing when it comes to this.
I've actually been learning a little bit myself, fixing 1 or 2 nodes where bots were acting up. I hope to get it down completely soon.

edit: I've been waypointing cs_prison for a little bit. So far so good. I set a specific path so that the bots don't have to worry about turning the wheel, since there is 2 ways out. I'll be extremely proud if I finish this with little to no flaws in the end. I could use the practice.

Last edited by xRenegade; 19-08-2010 at 04:13..
  
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