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Advanced 'Self-Protection instinct' / 'revenge AI' feature
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CS1.6
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Join Date: Oct 2006
Idea Advanced 'Self-Protection instinct' / 'revenge AI' feature - 29-06-2010

ATM.. after a team-attack the bot will shoot randomly at offender and even knife-attack him , if the team attacker is close enough. The current mode is very good allready.


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Suggestions:
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Here are some suggestions in order to make the bots' revenge approach..
  • more refined (by waiting for a second TA / by waiting for a confirmation of a malicious team-attack)
  • more distinct (defined bot reactions)


After the first team-attack incident, the bot crouches & aims for 10 seconds at the team-attacker and does the following if a repeated team-attack occures within this time:


  • 1. fool me once, shame on you..fool me twice shame on me:
Second team attack = death sentence. BOT headshots the TA rapidly in order to kill him
  • 2. eye for an eye:
After the second Team-Attack.. the BOT fires exactly one headshot for each shot the TA fires at the bot. (Player will most-likely die first)

  • 3. russian roulette:
Same as above but BOT fires randomly at different body parts of the team-attacker (random chance percentage for the player to survive)

  • 4. BOT Beserk
BOT switches to knife..runs to the malicious team-attacker and tries to kill the offender with knife. Goal: humiliating knife kill. (repeated precise stabs to the team-attacker head)
  • 5. current mode
Basically a freestyle mode, where the BOT remembers the player who attacked him and sowith will attack him whenever opportunity given during the round.
  • 6. Include ALL 5 modes into podbot and let podbot randomly choose one (recommended)

Last edited by CS1.6; 29-06-2010 at 22:38..
  
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