I also had noticed this thing. Not sure if it's my fault or what. (In a non-waypointed area).
The bot would repeatedly move back and forth between the red lines.
Wouldn't stop until the round ended.
I was kinda surprised to see this happen, usually the bots could find their way back to the waypoints. Since this was such an inactive and redundant area of the map, I chose to make a quick and simple path of waypoints to get bots moving through it fast.
No matter what happened even if another bot ran by it wouldn't go back into the waypoints area.
