Sure,i will (try to) explain.
Sometimes when i was editing the cfg files from PodBot Folder they didn't remained that way...If you want the truth i do not really know why it worked now,but it worked.Let me explain a little:when i edit for example podbot.cfg (when it didn't worked.and when i didn't had the "all in one" ) the things i was writing in it saved(sorry my bad english,hope u understand) but not 100%...What 100% means?Well in the cfg file remained like i left them(pb maxbots 16,before it was pb maxbots 12) but when i tried for example to add bots ,i couldn't add more then 12.Or other example..i remember once i deleted all podbot folder and puted another one found on google,after i puted it in my hlds there were the same settings like before(eaven if i deleted it!).So as u see this time i was just lucky and when i wrote the pb menu password in podbot.cfg it remained that way..Anyway the podbot doesn't work 100%:it doesn't work the manual command pb kick or pb remove(rcon or not),but it doesn't matter because i use pod bot menu.
And thank you for the waypoints

.I know i'm annoying but can u tell me what of the next options can make the bots play more "natural",because they are turning like they have aim:# pb_aim_type 1-4 (default 4)
Quote:
# 1 = inhuman turns
# 2 = constant angle velocity
# 3 = botaim1
# 4 = botaim2
pb_aim_type 4 - i have the #4 one
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