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Re: PodBotmm on 32 Bit AMD?
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TJA
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Posts: 38
Join Date: Mar 2004
Location: Bonn, Germany
Default Re: PodBotmm on 32 Bit AMD? - 11-04-2010

I get that at several root-Servers, regardless of 32/64 Bit and AMD/Intel:

CRASH: Sun Apr 11 19:31:20 CEST 2010
Start Line: ./hlds_amd -debug -nojoy -noipx -pidfile hlds.pid -debuglog debuglog
.txt -port 27050 -tos -heapsize 131072 -zone 8192 -game cstrike +sv_lan 1 +sv_pr
oxies 0 +maxplayers 20 +ip 217.172.182.214 +map de_dust
Using host libthread_db library "/lib/tls/libthread_db.so.1".
Core was generated by `./hlds_amd -debug -nojoy -noipx -pidfile hlds.pid -debugl
og debuglog.txt -port'.
Program terminated with signal 11, Segmentation fault.
#0 0x400c71e7 in strchr () from /lib/tls/libc.so.6
#0 0x400c71e7 in strchr () from /lib/tls/libc.so.6
#1 0x4999cba8 in ServerActivate ()
from /home/cs/ORIG3111e/hlds_l/cstrike/addons/podbot/podbot_mm_i386.so
[...]

Alway in ServerActivate()


JoeBots on CS 1.5 (HL1) UWC3:
beta.murka-terroristka.de:27025

6 Joebots, that go down by one for each human player ...
So you can play against 5 bots on UWC3!

The server runs with both Saved and Fast XP!

JoeBots play as CT all the time ...
  
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