Please post the link to the plugin (I want to see that code). I don't want to add any new cvar (there is too many already...). I wanted bots to be pushed away from other players (no matter if it's a bot or a human), but maybe now it works correctly only if the player moves (that code is smart and not much complicated - the bot predicts the path of the player and his own - then - if he think he may get stuck - he is pushed left/right from his "trajectory", eventually - if it's already too close - is pushed back. The side effect is - if that happens on the edge of the roof, they may fall down.
No one yet reported that as a bug, but that's the fact and this is what I'm fighting against for now.
BTW - I've finally fixed the stupid bug with bots taking the knife in the midlle of reloading the weapon. The fix will be included in the next build.